Welcome Parents, GREAT NEWS!
Announcing Four New After- School Classes from Curious-on-Hudson at Irvington Main Street School!
Curious-on-Hudson is excited to bring in these new enrichment programs starting in January! These programs focus on STEAM (science, technology, engineering, arts and math) enrichment in an engaging, skill-based program.
ONLINE REGISTRATION OPENS December 12, 2018 @ 9:00 am. Registration is on a first-come, first-served basis.
If you have questions, please call Curious-on-Hudson at 914-274-8205 or email us @ [email protected]
Days and Times:
Classes take place immediately following dismissal at the times indicated (3:30-4:30 PM). Each class runs for eight (8) sessions. Click below on the register button for a complete list of session dates.
Please go to the following link to access the full registration system.
Chess is the classic game that develops spatial thinking and strategies and builds focused concentration. Taught by a professional chess instructor, the class is geared for all levels of chess players. The benefits that go far beyond the board itself. Learn skills and group instruction, individual game analysis, opening preparation and endgame technique plus lots of time to play.
Robotics Design Challenge
If you like learning how robotics work in our beginner and programming class, you’ll like taking it up a level by solving a weekly design challenge using robotics. Instructors will assign a weekly challenge to a small group of students and they must work together to get their devices to solve that challenge by programming a solution. This class teaches a design based thinking challenge as well as programming using a robotics interface.
A “MAKER” style class that uses electronic components, such as circuits, small motors, batteries, small LED bulbs, and other parts to produce fun take-home projects. This class relies on raw, upcycled and recycled materials and teaches the basics of electricity and circuits.
Design Challenge: Space Adventures
All design challenge classes focus on planning before projects can begin. Theses challenges use the engineering design process as a strategy for solving problems.
This take mixes randomly assigned roles in a fantasy world to challenge students to create solutions for survival in this randomized criteria. Working in teams, they have to solve problems of creating a peaceful, sustainable, enjoyable “world” while addressing the random needs and preferences of their combined characters. Students first create the fantasy world and then build a working model.