Welcome Parents, GREAT NEWS!
Announcing New After- School Classes from Curious-on-Hudson at Dows Lane Elementary School!
Curious-on-Hudson is excited to bring in these new enrichment programs starting in April! These programs focus on STEAM (science, technology, engineering, arts and math) enrichment in an engaging, skill-based program.
ONLINE REGISTRATION IS NOW OPEN!
Registration is on a first-come, first-serve basis.
If you have questions, please call Curious-on-Hudson at 914-274-8205.
Days and Times:
Classes take place on Mondays immediately following dismissal. Each class runs for eight (8) sessions. Program runs from 2:30 â€“ 3:30. The complete list of dates can be found on the registration page.
Please go the following link to access the full registration system.
In this class, students will be introduced to logic of coding and programming through SCRATCH, the coding language developed by M.I.T. Through use of a graphical drag and drop interface, students learn how to create simple programs that are fun, animated and personalized. Each class contains a separate lesson in Scratch and students can share their work with their families at the end of class. Each student must have access to a computer in order to participate in this class.
This class integrates investigations of living and extinct species through hands-on activities related to the science of paleontology, following the course of life on earth. While we know young students appreciate learning about dinosaurs, in this class students also perform experiments in model excavation, create and examine fossils, and learn about survival and extinction of species. Students will learn how a hypothesis becomes a theory and how theories relate to our understanding of dinosaurs. All classes involve hands-on projects.
Robotics & Progamming
This class utilizes multiple platforms to teach the principles of robotics. Students learn how machines can be programmed to follow instructions using Ozobots and Edison Robotics with LEGOâ„¢. Both platforms have a programmable interface as well as basic optical based programming routines. Over eight sessions students design exercises for their devices in order to complete challenges using creative problem solving through programming routines
Da Vinci Creative Workshop: Human Mechanics
Original ideas are the ones no one has thought of yet. This class focuses on how imagination is the basis for science and the two have always worked together to create some of the greatest ideas in history. Students examine the life of Leonardo Da Vinci, the scientist, inventor and artist and learn how he integrated this kind of integrated thinking in his life and work.
Students use Leonardoâ€™s notebooks as inspiration and each week take a theme and draw out an invention of their own in their Da Vinci-style notebooks. They then make a model of their own invention using new and repurposed materials. In this class every idea is given life as we examine Leonardoâ€™s inventions and the ones that are still used today.
STEAM Lab 101
This is our introduction to STEAM class where students get a taste of a variety of themes including life sciences, engineering, mathematics and technology. The class introduces students to the concept of exploration through experimentation, hands-on labs and observation. Several classes provide a hands-on project some of which will be taken home at the end of class.
Line, shape, texture, space, form, value, and color are the principal elements of art and design. These elements are enhanced by qualities of harmony, balance, scale, contrast, randomness, and rhythm. In STEAM Art, students work on creative projects that emphasize these design foundations. This class can be adapted to any grade.