Welcome, Tuckahoe Parents!
The Spring session of the Curious-on-Hudson after-school program in Tuckahoe is organized by the Tuckahoe PTA. Classes at Cottle Elementary School begin the week of March 25, 2019. Below you will find the class descriptions for the upcoming term.
ONLINE REGISTRATION OPENS Wednesday March 6, 2019 @ 12 noon. You do not register on this site. Please click the “register now” buttons below to access the registration system (NOTE: this system will not be live until registration opens)
Registration is on a first-come, first-serve basis.
If you have questions, please call Curious-on-Hudson at 914-274-8205.
Days and Times:
Classes take place immediately following dismissal at the times indicated. Each class runs for eight (8) sessions. Program runs from 3:15 – 4:15. The complete list of dates can be found on the registration page.
Prices/fees for classes are posted below.
For further information on any class or questions regarding this program, please email us at <[email protected]>
Da Vinci Creative Workshop: Outrageous Machines
Original ideas are the ones no one has thought of yet. This class focuses on how imagination is the basis for science and the two have always worked together to create some of the greatest ideas in history. Students examine the life of Leonardo Da Vinci, the scientist, inventor and artist and learn how he integrated this kind of integrated thinking in his life and work.
Students use Leonardoâ€™s notebooks as inspiration and each week take a theme and draw out an invention of their own in their Da Vinci-style notebooks. They then make a model of their own invention using new and re purposed materials. In this class every idea is given life as we examine Leonardoâ€™s inventions and the ones that are still used today.
Intro to Robotics
This class introduces students to basic robotics and programming using platforms such as Ozobotsâ„¢, LEGOâ„¢ and Edisonâ„¢ programmable robots. Beginning with simple instructions using optical bar codes and scanning, students learn to program devices to follow instructions. As the class progresses, students learn how to program their devices using a software interface on a computer.
Designed for early elementary students, this class integrates the Maker Movement with great inventions. The students will learn about what it means to be a Great Inventor. Each week students will learn about a great invention and will be presented with an open challenge to create their own invention with raw materials to be inspired by such inventions as the elevator, bridges, kites, toys, catapults, etc. Students get to explore their own curiosity and build their own project designs.
Students of Hogwarts
This class will have a dedicated Students of Hogwarts theme and embraces the â€œMakerâ€ theme that has inspired maker spaces around the world as well as the Maker Faire. Maker classes are where kids create their own working models, games and gadgets using raw and recycled materials and basic engineering and technology. Projects will be themed around the Students of Hogwarts classes such as potions, herbology, care of magical creatures and wand making.
Up, Down & Around
You know the world is round (or is it?), right? In this indoor/outdoor class, weâ€™ll learn how to find our place on the big globe and figure out where we are. Are we north? South? East? West? Weâ€™ll trek our way around the woods to learn compass skills and how to find our way in a wooded area. And weâ€™ll look to get some big answers like: where does the sun go and why? Why do we have short and long days? How did explorers use stars and other elements of the night sky to get around? (Outdoor/Indoor classroom).
STEAM lab 202
This is our continuation to STEAM Lab 101 where students get a taste of a variety of themes including life sciences, engineering, mathematics and technology. The class introduces students to the concept of exploration through experimentation, hands-on labs and design challenges. Several classes provide a hands-on project some of which will be taken home at the end of class. If you loved STEAM Lab 101 then STEAM Lab 202 is perfect for you! If you are brand new to STEAM Lab this class is also for you! (Taking STEAM Lab 101 is not required to take 202)
In this class, students will be introduced to logic of coding and programming through SCRATCH, the coding language developed by M.I.T. Through use of a graphical drag and drop interface, students learn how to create simple programs that are fun, animated and personalized. Each class contains a separate lesson in Scratch and students can share their work with their families at the end of class. Each student must have access to a computer in order to participate in this class.
Comic Book Creation
Students will learn the basic elements of a comic book and create their own plot, setting, and characters. Comic Books consist of comic art in the form of sequential panels that represent individual scenes to create a story. Students will learn how to develop characters into a functional plot using the key elements of comic books, such as panels, speech bubbles, text and characters. Students will learn how to keep stories visual, about different art styles, character sketching and plot development using their own creativity.